//
//  LeCubeBehaviour.h
//  Leste
//
//  Created by 王乐 on 2022/1/26.
//

#ifndef LeCubeBehaviour_hpp
#define LeCubeBehaviour_hpp

#include "LeBehaviour.h"

class LeCubeBehaviour : public LeBehaviour
{
public:
    LeCubeBehaviour();
    virtual~LeCubeBehaviour();
    
    void FixedUpdate() override;
    
    void OnContactBegin(LeGameObject* other) override;
    
    void OnContactEnd(LeGameObject* other) override;
    
};

#endif /* LeCubeBehaviour_hpp */
